first commit

This commit is contained in:
Alzalia 2025-08-05 10:32:18 +02:00
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.gitignore vendored Normal file
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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.build/
.buildlog/
.history
.svn/
.swiftpm/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.pub-cache/
.pub/
/build/
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release

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.metadata Normal file
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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: "archlinuxaur0000000000000000000000000000"
channel: ""
project_type: app
# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: archlinuxaur0000000000000000000000000000
base_revision: archlinuxaur0000000000000000000000000000
- platform: android
create_revision: archlinuxaur0000000000000000000000000000
base_revision: archlinuxaur0000000000000000000000000000
- platform: ios
create_revision: archlinuxaur0000000000000000000000000000
base_revision: archlinuxaur0000000000000000000000000000
- platform: linux
create_revision: archlinuxaur0000000000000000000000000000
base_revision: archlinuxaur0000000000000000000000000000
- platform: macos
create_revision: archlinuxaur0000000000000000000000000000
base_revision: archlinuxaur0000000000000000000000000000
- platform: web
create_revision: archlinuxaur0000000000000000000000000000
base_revision: archlinuxaur0000000000000000000000000000
- platform: windows
create_revision: archlinuxaur0000000000000000000000000000
base_revision: archlinuxaur0000000000000000000000000000
# User provided section
# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'

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README.md Normal file
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# seshat
A new Flutter project.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
For help getting started with Flutter development, view the
[online documentation](https://docs.flutter.dev/), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

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# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.
# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml
linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at https://dart.dev/lints.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options

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android/.gitignore vendored Normal file
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gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
.cxx/
# Remember to never publicly share your keystore.
# See https://flutter.dev/to/reference-keystore
key.properties
**/*.keystore
**/*.jks

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plugins {
id("com.android.application")
id("kotlin-android")
// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
id("dev.flutter.flutter-gradle-plugin")
}
android {
namespace = "com.example.seshat"
compileSdk = flutter.compileSdkVersion
ndkVersion = "29.0.13846066"
compileOptions {
sourceCompatibility = JavaVersion.VERSION_11
targetCompatibility = JavaVersion.VERSION_11
}
kotlinOptions {
jvmTarget = JavaVersion.VERSION_11.toString()
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId = "com.example.seshat"
// You can update the following values to match your application needs.
// For more information, see: https://flutter.dev/to/review-gradle-config.
minSdk = flutter.minSdkVersion
targetSdk = flutter.targetSdkVersion
versionCode = flutter.versionCode
versionName = flutter.versionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig = signingConfigs.getByName("debug")
}
}
}
flutter {
source = "../.."
}

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<uses-permission android:name="android.permission.INTERNET" />
<application
android:label="seshat"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:taskAffinity=""
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
<!-- Required to query activities that can process text, see:
https://developer.android.com/training/package-visibility and
https://developer.android.com/reference/android/content/Intent#ACTION_PROCESS_TEXT.
In particular, this is used by the Flutter engine in io.flutter.plugin.text.ProcessTextPlugin. -->
<queries>
<intent>
<action android:name="android.intent.action.PROCESS_TEXT"/>
<data android:mimeType="text/plain"/>
</intent>
</queries>
</manifest>

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package com.example.seshat
import io.flutter.embedding.android.FlutterActivity
class MainActivity : FlutterActivity()

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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android/build.gradle.kts Normal file
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allprojects {
repositories {
google()
mavenCentral()
}
}
val newBuildDir: Directory = rootProject.layout.buildDirectory.dir("../../build").get()
rootProject.layout.buildDirectory.value(newBuildDir)
subprojects {
val newSubprojectBuildDir: Directory = newBuildDir.dir(project.name)
project.layout.buildDirectory.value(newSubprojectBuildDir)
}
subprojects {
project.evaluationDependsOn(":app")
}
tasks.register<Delete>("clean") {
delete(rootProject.layout.buildDirectory)
}

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org.gradle.jvmargs=-Xmx8G -XX:MaxMetaspaceSize=4G -XX:ReservedCodeCacheSize=512m -XX:+HeapDumpOnOutOfMemoryError
android.useAndroidX=true
android.enableJetifier=true

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.14.3-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

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pluginManagement {
val flutterSdkPath = run {
val properties = java.util.Properties()
file("local.properties").inputStream().use { properties.load(it) }
val flutterSdkPath = properties.getProperty("flutter.sdk")
require(flutterSdkPath != null) { "flutter.sdk not set in local.properties" }
flutterSdkPath
}
includeBuild("$flutterSdkPath/packages/flutter_tools/gradle")
repositories {
google()
mavenCentral()
gradlePluginPortal()
}
}
plugins {
id("dev.flutter.flutter-plugin-loader") version "1.0.0"
id("com.android.application") version "8.7.3" apply false
id("org.jetbrains.kotlin.android") version "2.1.0" apply false
}
include(":app")

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!-- Created with Inkscape (http://www.inkscape.org/) -->
<svg
width="93.213707mm"
height="93.213707mm"
viewBox="0 0 352.30378 352.30378"
version="1.1"
id="svg5"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg">
<defs
id="defs2" />
<g
id="layer1"
transform="translate(-114.28499,-176.14428)">
<rect
style="opacity:0.7;fill:none;stroke:#ffffff;stroke-width:3.77953;stroke-opacity:1;-inkscape-stroke:none;stop-color:#000000"
id="rect234"
width="348.52426"
height="348.52426"
x="116.17475"
y="178.03404"
rx="28.666498"
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ios/.gitignore vendored Normal file
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**/dgph
*.mode1v3
*.mode2v3
*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/ephemeral/
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!default.mode1v3
!default.mode2v3
!default.pbxuser
!default.perspectivev3

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>12.0</string>
</dict>
</plist>

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View file

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import Flutter
import UIKit
@main
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
}

View file

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"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@3x.png",
"scale" : "3x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@2x.png",
"scale" : "2x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@3x.png",
"scale" : "3x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@1x.png",
"scale" : "1x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@1x.png",
"scale" : "1x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@1x.png",
"scale" : "1x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@2x.png",
"scale" : "2x"
},
{
"size" : "83.5x83.5",
"idiom" : "ipad",
"filename" : "Icon-App-83.5x83.5@2x.png",
"scale" : "2x"
},
{
"size" : "1024x1024",
"idiom" : "ios-marketing",
"filename" : "Icon-App-1024x1024@1x.png",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>

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ios/Runner/Info.plist Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>Seshat</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>seshat</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>NSCameraUsageDescription</key>
<string>Seshat a besoin d'accéder à la caméra.</string>
</dict>
</plist>

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#import "GeneratedPluginRegistrant.h"

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import Flutter
import UIKit
import XCTest
class RunnerTests: XCTestCase {
func testExample() {
// If you add code to the Runner application, consider adding tests here.
// See https://developer.apple.com/documentation/xctest for more information about using XCTest.
}
}

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import "package:flutter/widgets.dart";
import "package:nested/nested.dart";
import "package:provider/provider.dart";
import "package:seshat/data/services/websocket_client.dart";
List<SingleChildWidget> get providers {
return [Provider(create: (context) => WebsocketClient())];
}

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import 'dart:convert';
import 'package:seshat/data/services/api_client.dart';
import 'package:seshat/data/services/websocket_client.dart';
import 'package:seshat/domain/models/owner.dart';
import 'package:seshat/utils/result.dart';
class OwnerRepository {
OwnerRepository({
required ApiClient apiClient,
required WebsocketClient wsClient,
}) : _apiClient = apiClient,
_wsClient = wsClient;
final ApiClient _apiClient;
final WebsocketClient _wsClient;
List<Owner>? _cachedData;
Future<Result<List<Owner>>> getOwners() async {
if (_cachedData == null) {
final result = await _apiClient.getOwners();
if (result is Ok<List<Owner>>) {
_cachedData = result.value;
}
return result;
} else {
return Result.ok(_cachedData!);
}
}
Stream<Owner> liveOwners() async* {
await for (String data in _wsClient.connect()) {
Map<String, dynamic> decodedData = jsonDecode(
data,
).cast<Map<String, dynamic>>();
Owner owner = Owner.fromJSON(decodedData);
if (_cachedData == null) {
getOwners();
} else {
_cachedData!.add(owner);
yield* Stream.value(owner);
}
}
}
}

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import 'package:seshat/domain/models/owner.dart';
import 'package:seshat/utils/result.dart';
class ApiClient {
Future<Result<List<Owner>>> getOwners() async {
return Result.ok(<Owner>[]);
}
}

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import 'package:web_socket_channel/web_socket_channel.dart';
class WebsocketClient {
static const String _host = "ws://bal.ninjdai.fr:3000";
Stream<dynamic> connect() {
final channel = WebSocketChannel.connect(Uri.parse("$_host/ws"));
return channel.stream;
}
}

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import 'package:flutter/material.dart';
class Owner extends ChangeNotifier {
Owner({
required this.firstName,
required this.lastName,
required this.contact,
required this.id,
});
String firstName;
String lastName;
String contact;
int id;
factory Owner.fromJSON(Map<String, dynamic> json) => Owner(
contact: json["contact"],
firstName: json["first_name"],
lastName: json["last_name"],
id: json["id"],
);
}

81
lib/main.dart Normal file
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import 'package:flutter/material.dart';
import 'package:logging/logging.dart';
import 'package:provider/provider.dart';
import 'package:seshat/config/dependencies.dart';
import 'package:seshat/routing/router.dart';
// TODO: In router, make it so that the navbar is integrated in everyscreen that needs it -> consistancy (should be at least, hope so) so it stops jumping. Then, make it so that the pages are children of scaffold. That's all ?
void main() {
Logger.root.level = Level.ALL;
// runApp(MultiProvider(providers: providers, child: const MyApp()));
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp.router(routerConfig: router());
}
}
// class Root extends StatefulWidget {
// const Root({super.key});
// @override
// State<Root> createState() => _RootState();
// }
// class _RootState extends State<Root> {
// var selectedIndex = 1;
// @override
// Widget build(BuildContext context) {
// final theme = Theme.of(context);
// return AnnotatedRegion(
// value: SystemUiOverlayStyle(
// statusBarBrightness: Brightness.light,
// statusBarIconBrightness: Brightness.light,
// ),
// child: Scaffold(
// appBar: null,
// bottomNavigationBar: NavigationBar(
// destinations: const <Widget>[
// NavigationDestination(icon: Icon(Icons.home), label: "Home"),
// NavigationDestination(
// icon: Icon(Icons.plus_one_outlined),
// label: "Ajout",
// ),
// NavigationDestination(icon: Icon(Icons.sell), label: "Vente"),
// ],
// selectedIndex: selectedIndex,
// onDestinationSelected: (int index) {
// setState(() {
// selectedIndex = index;
// });
// },
// indicatorColor: theme.highlightColor,
// ),
// body: switch (selectedIndex) {
// 0 => Add(title: "Home Page"),
// 1 => MultiProvider(
// providers: [
// ChangeNotifierProvider(
// create: (context) => TabScreen("scanPage"),
// ),
// ChangeNotifierProvider(
// create: (context) =>
// Owner("UEAuvergne", "unionetudianteauvergne@gmail.com"),
// ),
// ],
// child: Add(title: "Ajout"),
// ),
// _ => Add(title: "Wildcard"),
// },
// ),
// );
// }
// }

34
lib/routing/router.dart Normal file
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import 'package:flutter/material.dart';
import 'package:go_router/go_router.dart';
import 'package:seshat/routing/routes.dart';
import 'package:seshat/ui/add_page/view_model/add_view_model.dart';
import 'package:seshat/ui/add_page/widgets/add_page.dart';
import 'package:seshat/ui/core/ui/navigation_bar.dart';
import 'package:seshat/ui/home_page/home_page.dart';
import 'package:seshat/ui/sell_page/sell_page.dart';
GoRouter router() => GoRouter(
initialLocation: Routes.add,
routes: [
GoRoute(
path: Routes.home,
pageBuilder: (context, state) => NoTransitionPage(child: HomePage()),
routes: [
GoRoute(
path: Routes.add,
pageBuilder: (context, state) =>
NoTransitionPage(child: AddPage(viewModel: AddViewModel())),
// routes: [
// GoRoute(path: Routes.addForm),
// GoRoute(path: Routes.addOwner),
// GoRoute(path: Routes.addPrice),
// ],
),
GoRoute(
path: Routes.sell,
pageBuilder: (context, state) => NoTransitionPage(child: SellPage()),
),
],
),
],
);

13
lib/routing/routes.dart Normal file
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abstract final class Routes {
// ==[ HOME ]==
static const home = '/';
// ==[ ADD ]==
static const add = '/add';
static const addOwner = '/add/owner';
static const addPrice = '/add/price';
static const addForm = '/add/form';
// ==[ SELL ]==
static const sell = '/sell';
}

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import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:logging/logging.dart';
import 'package:seshat/domain/models/owner.dart';
class AddViewModel extends ChangeNotifier {
AddViewModel();
final _log = Logger("AddViewModel");
Owner? _currentOwner;
Owner? get currentOwner => _currentOwner;
set currentOwner(Owner? owner) {
_currentOwner = owner;
notifyListeners();
}
List<Owner>? _owners = [
Owner(
firstName: "Jean",
lastName: "Henri",
contact: "contact@gmail.com",
id: 1,
),
Owner(
firstName: "Jeanette",
lastName: "Henriette",
contact: "contact@gmail.com",
id: 2,
),
Owner(
firstName: "Jacques",
lastName: "Gerard",
contact: "contact@gmail.com",
id: 3,
),
Owner(
firstName: "Jacquelines",
lastName: "Geraldine",
contact: "contact@gmail.com",
id: 4,
),
Owner(
firstName: "Louis",
lastName: "Valentin",
contact: "contact@gmail.com",
id: 5,
),
Owner(
firstName: "Louise",
lastName: "Valentine",
contact: "contact@gmail.com",
id: 6,
),
];
List<Owner>? get owners => _owners;
Owner addOwner(String firstName, String lastName, String contact) {
_owners!.add(
Owner(
firstName: firstName,
lastName: lastName,
contact: contact,
id: _owners!.last.id + 1,
),
);
notifyListeners();
return Owner(
firstName: firstName,
lastName: lastName,
contact: contact,
id: 0,
);
}
}

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import 'package:flutter/material.dart';
import 'package:flutter_svg/svg.dart';
import 'package:mobile_scanner/mobile_scanner.dart';
import 'package:seshat/ui/add_page/view_model/add_view_model.dart';
import 'package:seshat/ui/add_page/widgets/owner_popup.dart';
import 'package:seshat/ui/core/ui/navigation_bar.dart';
class AddPage extends StatefulWidget {
const AddPage({super.key, required this.viewModel});
final AddViewModel viewModel;
@override
State<AddPage> createState() => _AddPageState();
}
class _AddPageState extends State<AddPage> {
bool askPrice = true;
@override
Widget build(BuildContext context) {
final MobileScannerController controller = MobileScannerController(
formats: [BarcodeFormat.ean13],
detectionTimeoutMs: 1000,
);
// return Consumer<TabScreen>(
// builder: (context, screen, child) {
return Scaffold(
bottomNavigationBar: AppNavigationBar(startIndex: 1),
body: Stack(
children: [
ColoredBox(color: Colors.black),
MobileScanner(
controller: controller,
onDetect: (barcodes) {
onBarcodeScan(barcodes, controller);
},
),
SafeArea(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Center(
child: Card(
margin: EdgeInsets.symmetric(horizontal: 50),
child: Column(
children: [
ListTile(
leading: Icon(Icons.person),
title: TextButton(
child: Text("No"),
onPressed: () => _ownerDialogBuilder(
context,
controller,
widget.viewModel,
),
),
),
ListTile(
leading: Icon(Icons.attach_money),
title: TextButton(
child: Text(
(askPrice)
? "Demander à chaque fois"
: "Prix libre toujours",
),
onPressed: () {
setState(() {
askPrice = !askPrice;
});
},
),
),
],
),
),
),
Expanded(child: SizedBox()),
SvgPicture.asset('assets/scan-overlay.svg'),
Expanded(child: SizedBox()),
TextButton(
onPressed: () {},
child: Text("Enregistrer manuellement"),
),
],
),
),
],
),
);
// },
// );
}
}
void onBarcodeScan(
BarcodeCapture barcodes,
MobileScannerController controller,
) {
return;
}
Future<void> _ownerDialogBuilder(
BuildContext context,
MobileScannerController controller,
AddViewModel viewModel,
) {
controller.stop();
void onPressAccept(BuildContext localContext) {
controller.start();
Navigator.of(localContext).pop();
}
return showDialog(
context: context,
barrierDismissible: false,
builder: (context) =>
OwnerPopup(viewModel: viewModel, onPressAccept: onPressAccept),
);
}

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import 'package:flutter/material.dart';
import 'package:seshat/domain/models/owner.dart';
import 'package:seshat/ui/add_page/view_model/add_view_model.dart';
class OwnerPopup extends StatefulWidget {
const OwnerPopup({
super.key,
required this.viewModel,
required this.onPressAccept,
});
final AddViewModel viewModel;
final Function(BuildContext) onPressAccept;
@override
State<OwnerPopup> createState() => _OwnerPopupState();
}
class _OwnerPopupState extends State<OwnerPopup> {
final GlobalKey<FormState> _formKey = GlobalKey<FormState>();
bool showNewOwner = false;
String? firstName;
String? lastName;
String? contact;
@override
Widget build(BuildContext context) {
final theme = Theme.of(context);
return ListenableBuilder(
listenable: widget.viewModel,
builder: (context, child) => AlertDialog(
title: Center(child: Text("Propriétaire du livre")),
content: Column(
mainAxisAlignment: MainAxisAlignment.center,
mainAxisSize: MainAxisSize.min,
children: [
Center(
child: Text(
(widget.viewModel.currentOwner == null)
? "Choix actuel : aucun"
: "Choix actuel : ${widget.viewModel.currentOwner!.firstName} ${widget.viewModel.currentOwner!.lastName}",
),
),
SizedBox(height: 5),
(showNewOwner)
? SizedBox()
: DropdownMenu<Owner>(
enableFilter: true,
label: Text("Rechercher un·e propriétaire"),
dropdownMenuEntries: [
for (var owner in widget.viewModel.owners!)
DropdownMenuEntry(
value: owner,
label: "${owner.firstName} ${owner.lastName}",
style: ButtonStyle(
backgroundColor:
(widget.viewModel.currentOwner == owner)
? WidgetStatePropertyAll<Color>(
theme.highlightColor,
)
: WidgetStatePropertyAll<Color>(
theme.canvasColor,
),
),
),
],
initialSelection: widget.viewModel.currentOwner,
onSelected: (Owner? owner) {
widget.viewModel.currentOwner = owner;
},
),
SizedBox(height: 20),
TextButton(
onPressed: () {
setState(() {
showNewOwner = !showNewOwner;
});
},
child: Text(
(showNewOwner) ? "Annuler" : "Ajouter un propriétaire",
),
),
(!showNewOwner)
? SizedBox()
: Form(
key: _formKey,
child: Column(
children: [
TextFormField(
decoration: InputDecoration(
labelText: "Nom",
border: OutlineInputBorder(),
),
onSaved: (newValue) {
setState(() {
lastName = newValue;
});
},
validator: (value) {
if (value == null || value.isEmpty) {
return "Indiquez un nom";
}
return null;
},
),
SizedBox(height: 10),
TextFormField(
decoration: InputDecoration(
labelText: "Prénom",
border: OutlineInputBorder(),
),
onSaved: (newValue) {
setState(() {
firstName = newValue;
});
},
validator: (value) {
if (value == null || value.isEmpty) {
return "Indiquez un prénom";
}
return null;
},
),
SizedBox(height: 10),
TextFormField(
decoration: InputDecoration(
labelText: "Contact",
border: OutlineInputBorder(),
),
onSaved: (newValue) {
setState(() {
contact = newValue;
});
},
validator: (value) {
if (value == null || value.isEmpty) {
return "Indiquez un moyen de contact";
}
return null;
},
),
SizedBox(height: 10),
ElevatedButton(
onPressed: () {
if (_formKey.currentState!.validate()) {
_formKey.currentState!.save();
setState(() {
widget.viewModel.currentOwner = widget.viewModel
.addOwner(firstName!, lastName!, contact!);
showNewOwner = false;
});
}
},
child: Text("Créer"),
),
],
),
),
],
),
actions: [
TextButton(
onPressed: () {
widget.onPressAccept(context);
},
child: Text("Valider"),
),
],
),
);
}
}

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import 'package:flutter/material.dart';
import 'package:flutter_svg/svg.dart';
import 'package:mobile_scanner/mobile_scanner.dart';
import 'package:provider/provider.dart';
// class ScanPage extends StatefulWidget {
// const ScanPage({super.key});
// @override
// State<ScanPage> createState() => _ScanPage();
// }
// class _ScanPage extends State<ScanPage> {
// final MobileScannerController controller = MobileScannerController(
// detectionTimeoutMs: 1000,
// );
// @override
// Widget build(BuildContext context) {
// return Stack(
// children: <Widget>[
// MobileScanner(
// controller: controller,
// onDetect: (result) {
// print(result.barcodes.first.rawValue);
// },
// ),
// SafeArea(
// child: Column(
// crossAxisAlignment: CrossAxisAlignment.center,
// children: [
// Center(
// child: Card(
// margin: EdgeInsets.symmetric(horizontal: 50),
// child: Column(
// children: [
// Consumer<TabScreen>(
// builder: (context, screen, child) {
// return ListTile(
// leading: Icon(Icons.person),
// title: TextButton(
// child: Text("No"),
// onPressed: () {
// screen.change("ownerPage");
// },
// ),
// );
// },
// ),
// ListTile(
// leading: Icon(Icons.attach_money),
// title: TextButton(
// child: Text("Demander à chaque fois"),
// onPressed: () {
// return;
// },
// ),
// ),
// ],
// ),
// ),
// ),
// Expanded(child: SizedBox()),
// SvgPicture.asset('assets/scan-overlay.svg'),
// Expanded(child: SizedBox()),
// TextButton(
// onPressed: () {},
// child: Text("Enregistrer manuellement"),
// ),
// ],
// ),
// ),
// ],
// );
// }
// }

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@ -0,0 +1,48 @@
import 'package:flutter/material.dart';
import 'package:go_router/go_router.dart';
import 'package:logging/logging.dart';
class AppNavigationBar extends StatefulWidget {
const AppNavigationBar({super.key, required this.startIndex});
final int startIndex;
@override
State<AppNavigationBar> createState() => _AppNavigationBarState();
}
class _AppNavigationBarState extends State<AppNavigationBar> {
final Logger _log = Logger("chose");
@override
Widget build(BuildContext context) {
var selectedIndex = widget.startIndex;
_log.info("We at $selectedIndex");
return NavigationBar(
destinations: [
NavigationDestination(icon: Icon(Icons.home), label: "Home"),
NavigationDestination(icon: Icon(Icons.add), label: "Ajout"),
NavigationDestination(icon: Icon(Icons.remove), label: "Vente"),
],
selectedIndex: selectedIndex,
onDestinationSelected: (index) {
setState(() {
selectedIndex = index;
});
switch (index) {
case 0:
context.go('/');
break;
case 1:
context.go('/add');
break;
case 2:
context.go('/sell');
break;
default:
context.go("/");
}
},
);
}
}

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@ -0,0 +1,16 @@
import 'package:flutter/material.dart';
import 'package:flutter/widgets.dart';
import 'package:seshat/ui/core/ui/navigation_bar.dart';
class HomePage extends StatelessWidget {
const HomePage({super.key});
@override
Widget build(BuildContext context) {
return Scaffold(
bottomNavigationBar: AppNavigationBar(startIndex: 0),
body: Center(child: Text("Home page.")),
);
// return Center(child: Text("Home page;"));
}
}

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@ -0,0 +1,16 @@
import 'package:flutter/material.dart';
import 'package:flutter/widgets.dart';
import 'package:seshat/ui/core/ui/navigation_bar.dart';
class SellPage extends StatelessWidget {
const SellPage({super.key});
@override
Widget build(BuildContext context) {
return Scaffold(
bottomNavigationBar: AppNavigationBar(startIndex: 2),
body: Center(child: Text("Sell page.")),
);
// return Center(child: Text("Sell page."));
}
}

97
lib/utils/command.dart Normal file
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// Copyright 2024 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:async';
import 'package:flutter/foundation.dart';
import 'result.dart';
typedef CommandAction0<T> = Future<Result<T>> Function();
typedef CommandAction1<T, A> = Future<Result<T>> Function(A);
/// Facilitates interaction with a ViewModel.
///
/// Encapsulates an action,
/// exposes its running and error states,
/// and ensures that it can't be launched again until it finishes.
///
/// Use [Command0] for actions without arguments.
/// Use [Command1] for actions with one argument.
///
/// Actions must return a [Result].
///
/// Consume the action result by listening to changes,
/// then call to [clearResult] when the state is consumed.
abstract class Command<T> extends ChangeNotifier {
Command();
bool _running = false;
/// True when the action is running.
bool get running => _running;
Result<T>? _result;
/// true if action completed with error
bool get error => _result is Error;
/// true if action completed successfully
bool get completed => _result is Ok;
/// Get last action result
Result? get result => _result;
/// Clear last action result
void clearResult() {
_result = null;
notifyListeners();
}
/// Internal execute implementation
Future<void> _execute(CommandAction0<T> action) async {
// Ensure the action can't launch multiple times.
// e.g. avoid multiple taps on button
if (_running) return;
// Notify listeners.
// e.g. button shows loading state
_running = true;
_result = null;
notifyListeners();
try {
_result = await action();
} finally {
_running = false;
notifyListeners();
}
}
}
/// [Command] without arguments.
/// Takes a [CommandAction0] as action.
class Command0<T> extends Command<T> {
Command0(this._action);
final CommandAction0<T> _action;
/// Executes the action.
Future<void> execute() async {
await _execute(_action);
}
}
/// [Command] with one argument.
/// Takes a [CommandAction1] as action.
class Command1<T, A> extends Command<T> {
Command1(this._action);
final CommandAction1<T, A> _action;
/// Executes the action with the argument.
Future<void> execute(A argument) async {
await _execute(() => _action(argument));
}
}

48
lib/utils/result.dart Normal file
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// Copyright 2024 The Flutter team. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
/// Utility class to wrap result data
///
/// Evaluate the result using a switch statement:
/// ```dart
/// switch (result) {
/// case Ok(): {
/// print(result.value);
/// }
/// case Error(): {
/// print(result.error);
/// }
/// }
/// ```
sealed class Result<T> {
const Result();
/// Creates a successful [Result], completed with the specified [value].
const factory Result.ok(T value) = Ok._;
/// Creates an error [Result], completed with the specified [error].
const factory Result.error(Exception error) = Error._;
}
/// Subclass of Result for values
final class Ok<T> extends Result<T> {
const Ok._(this.value);
/// Returned value in result
final T value;
@override
String toString() => 'Result<$T>.ok($value)';
}
/// Subclass of Result for errors
final class Error<T> extends Result<T> {
const Error._(this.error);
/// Returned error in result
final Exception error;
@override
String toString() => 'Result<$T>.error($error)';
}

1
linux/.gitignore vendored Normal file
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@ -0,0 +1 @@
flutter/ephemeral

128
linux/CMakeLists.txt Normal file
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@ -0,0 +1,128 @@
# Project-level configuration.
cmake_minimum_required(VERSION 3.13)
project(runner LANGUAGES CXX)
# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "seshat")
# The unique GTK application identifier for this application. See:
# https://wiki.gnome.org/HowDoI/ChooseApplicationID
set(APPLICATION_ID "com.example.seshat")
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(SET CMP0063 NEW)
# Load bundled libraries from the lib/ directory relative to the binary.
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
# Root filesystem for cross-building.
if(FLUTTER_TARGET_PLATFORM_SYSROOT)
set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT})
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endif()
# Define build configuration options.
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
# Compilation settings that should be applied to most targets.
#
# Be cautious about adding new options here, as plugins use this function by
# default. In most cases, you should add new options to specific targets instead
# of modifying this function.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_14)
target_compile_options(${TARGET} PRIVATE -Wall -Werror)
target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>")
target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>")
endfunction()
# Flutter library and tool build rules.
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
add_subdirectory(${FLUTTER_MANAGED_DIR})
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
# Application build; see runner/CMakeLists.txt.
add_subdirectory("runner")
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)
# Only the install-generated bundle's copy of the executable will launch
# correctly, since the resources must in the right relative locations. To avoid
# people trying to run the unbundled copy, put it in a subdirectory instead of
# the default top-level location.
set_target_properties(${BINARY_NAME}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
)
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# By default, "installing" just makes a relocatable bundle in the build
# directory.
set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
# Start with a clean build bundle directory every time.
install(CODE "
file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\")
" COMPONENT Runtime)
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES})
install(FILES "${bundled_library}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endforeach(bundled_library)
# Copy the native assets provided by the build.dart from all packages.
set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/linux/")
install(DIRECTORY "${NATIVE_ASSETS_DIR}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()

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# This file controls Flutter-level build steps. It should not be edited.
cmake_minimum_required(VERSION 3.10)
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)
# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.
# Serves the same purpose as list(TRANSFORM ... PREPEND ...),
# which isn't available in 3.10.
function(list_prepend LIST_NAME PREFIX)
set(NEW_LIST "")
foreach(element ${${LIST_NAME}})
list(APPEND NEW_LIST "${PREFIX}${element}")
endforeach(element)
set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE)
endfunction()
# === Flutter Library ===
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0)
pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0)
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so")
# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE)
list(APPEND FLUTTER_LIBRARY_HEADERS
"fl_basic_message_channel.h"
"fl_binary_codec.h"
"fl_binary_messenger.h"
"fl_dart_project.h"
"fl_engine.h"
"fl_json_message_codec.h"
"fl_json_method_codec.h"
"fl_message_codec.h"
"fl_method_call.h"
"fl_method_channel.h"
"fl_method_codec.h"
"fl_method_response.h"
"fl_plugin_registrar.h"
"fl_plugin_registry.h"
"fl_standard_message_codec.h"
"fl_standard_method_codec.h"
"fl_string_codec.h"
"fl_value.h"
"fl_view.h"
"flutter_linux.h"
)
list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}")
target_link_libraries(flutter INTERFACE
PkgConfig::GTK
PkgConfig::GLIB
PkgConfig::GIO
)
add_dependencies(flutter flutter_assemble)
# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CMAKE_CURRENT_BINARY_DIR}/_phony_
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh"
${FLUTTER_TARGET_PLATFORM} ${CMAKE_BUILD_TYPE}
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
)

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//
// Generated file. Do not edit.
//
// clang-format off
#include "generated_plugin_registrant.h"
void fl_register_plugins(FlPluginRegistry* registry) {
}

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@ -0,0 +1,15 @@
//
// Generated file. Do not edit.
//
// clang-format off
#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_
#include <flutter_linux/flutter_linux.h>
// Registers Flutter plugins.
void fl_register_plugins(FlPluginRegistry* registry);
#endif // GENERATED_PLUGIN_REGISTRANT_

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@ -0,0 +1,23 @@
#
# Generated file, do not edit.
#
list(APPEND FLUTTER_PLUGIN_LIST
)
list(APPEND FLUTTER_FFI_PLUGIN_LIST
)
set(PLUGIN_BUNDLED_LIBRARIES)
foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)
foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/linux plugins/${ffi_plugin})
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries})
endforeach(ffi_plugin)

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cmake_minimum_required(VERSION 3.13)
project(runner LANGUAGES CXX)
# Define the application target. To change its name, change BINARY_NAME in the
# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
# work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME}
"main.cc"
"my_application.cc"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add preprocessor definitions for the application ID.
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
# Add dependency libraries. Add any application-specific dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter)
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")

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linux/runner/main.cc Normal file
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#include "my_application.h"
int main(int argc, char** argv) {
g_autoptr(MyApplication) app = my_application_new();
return g_application_run(G_APPLICATION(app), argc, argv);
}

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#include "my_application.h"
#include <flutter_linux/flutter_linux.h>
#ifdef GDK_WINDOWING_X11
#include <gdk/gdkx.h>
#endif
#include "flutter/generated_plugin_registrant.h"
struct _MyApplication {
GtkApplication parent_instance;
char** dart_entrypoint_arguments;
};
G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
// Implements GApplication::activate.
static void my_application_activate(GApplication* application) {
MyApplication* self = MY_APPLICATION(application);
GtkWindow* window =
GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
// Use a header bar when running in GNOME as this is the common style used
// by applications and is the setup most users will be using (e.g. Ubuntu
// desktop).
// If running on X and not using GNOME then just use a traditional title bar
// in case the window manager does more exotic layout, e.g. tiling.
// If running on Wayland assume the header bar will work (may need changing
// if future cases occur).
gboolean use_header_bar = TRUE;
#ifdef GDK_WINDOWING_X11
GdkScreen* screen = gtk_window_get_screen(window);
if (GDK_IS_X11_SCREEN(screen)) {
const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen);
if (g_strcmp0(wm_name, "GNOME Shell") != 0) {
use_header_bar = FALSE;
}
}
#endif
if (use_header_bar) {
GtkHeaderBar* header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
gtk_widget_show(GTK_WIDGET(header_bar));
gtk_header_bar_set_title(header_bar, "seshat");
gtk_header_bar_set_show_close_button(header_bar, TRUE);
gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
} else {
gtk_window_set_title(window, "seshat");
}
gtk_window_set_default_size(window, 1280, 720);
gtk_widget_show(GTK_WIDGET(window));
g_autoptr(FlDartProject) project = fl_dart_project_new();
fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments);
FlView* view = fl_view_new(project);
gtk_widget_show(GTK_WIDGET(view));
gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
fl_register_plugins(FL_PLUGIN_REGISTRY(view));
gtk_widget_grab_focus(GTK_WIDGET(view));
}
// Implements GApplication::local_command_line.
static gboolean my_application_local_command_line(GApplication* application, gchar*** arguments, int* exit_status) {
MyApplication* self = MY_APPLICATION(application);
// Strip out the first argument as it is the binary name.
self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
g_autoptr(GError) error = nullptr;
if (!g_application_register(application, nullptr, &error)) {
g_warning("Failed to register: %s", error->message);
*exit_status = 1;
return TRUE;
}
g_application_activate(application);
*exit_status = 0;
return TRUE;
}
// Implements GApplication::startup.
static void my_application_startup(GApplication* application) {
//MyApplication* self = MY_APPLICATION(object);
// Perform any actions required at application startup.
G_APPLICATION_CLASS(my_application_parent_class)->startup(application);
}
// Implements GApplication::shutdown.
static void my_application_shutdown(GApplication* application) {
//MyApplication* self = MY_APPLICATION(object);
// Perform any actions required at application shutdown.
G_APPLICATION_CLASS(my_application_parent_class)->shutdown(application);
}
// Implements GObject::dispose.
static void my_application_dispose(GObject* object) {
MyApplication* self = MY_APPLICATION(object);
g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
}
static void my_application_class_init(MyApplicationClass* klass) {
G_APPLICATION_CLASS(klass)->activate = my_application_activate;
G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line;
G_APPLICATION_CLASS(klass)->startup = my_application_startup;
G_APPLICATION_CLASS(klass)->shutdown = my_application_shutdown;
G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
}
static void my_application_init(MyApplication* self) {}
MyApplication* my_application_new() {
// Set the program name to the application ID, which helps various systems
// like GTK and desktop environments map this running application to its
// corresponding .desktop file. This ensures better integration by allowing
// the application to be recognized beyond its binary name.
g_set_prgname(APPLICATION_ID);
return MY_APPLICATION(g_object_new(my_application_get_type(),
"application-id", APPLICATION_ID,
"flags", G_APPLICATION_NON_UNIQUE,
nullptr));
}

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#ifndef FLUTTER_MY_APPLICATION_H_
#define FLUTTER_MY_APPLICATION_H_
#include <gtk/gtk.h>
G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION,
GtkApplication)
/**
* my_application_new:
*
* Creates a new Flutter-based application.
*
* Returns: a new #MyApplication.
*/
MyApplication* my_application_new();
#endif // FLUTTER_MY_APPLICATION_H_

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macos/.gitignore vendored Normal file
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@ -0,0 +1,7 @@
# Flutter-related
**/Flutter/ephemeral/
**/Pods/
# Xcode-related
**/dgph
**/xcuserdata/

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@ -0,0 +1 @@
#include "ephemeral/Flutter-Generated.xcconfig"

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@ -0,0 +1 @@
#include "ephemeral/Flutter-Generated.xcconfig"

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@ -0,0 +1,12 @@
//
// Generated file. Do not edit.
//
import FlutterMacOS
import Foundation
import mobile_scanner
func RegisterGeneratedPlugins(registry: FlutterPluginRegistry) {
MobileScannerPlugin.register(with: registry.registrar(forPlugin: "MobileScannerPlugin"))
}

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@ -0,0 +1,705 @@
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};
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/* Begin XCConfigurationList section */
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defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
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33CC10FB2044A3C60003C045 /* Build configuration list for PBXNativeTarget "Runner" */ = {
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defaultConfigurationName = Release;
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33CC111B2044C6BA0003C045 /* Build configuration list for PBXAggregateTarget "Flutter Assemble" */ = {
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buildConfigurations = (
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);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
/* End XCConfigurationList section */
};
rootObject = 33CC10E52044A3C60003C045 /* Project object */;
}

View file

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

View file

@ -0,0 +1,99 @@
<?xml version="1.0" encoding="UTF-8"?>
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<BuildAction
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buildImplicitDependencies = "YES">
<BuildActionEntries>
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buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
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ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
enableGPUValidationMode = "1"
allowLocationSimulation = "YES">
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debugDocumentVersioning = "YES">
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<AnalyzeAction
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<ArchiveAction
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revealArchiveInOrganizer = "YES">
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</Scheme>

View file

@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
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location = "group:Runner.xcodeproj">
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</Workspace>

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